How To Make A Chest Trap In Minecraft
A trapped chest functions as a normal chest for detail storage, simply it produces redstone power when opened. It tin can be visually distinguished from normal chests by a scarlet coloration around the latch.
Obtaining [ ]
Breaking [ ]
Trapped chests can be cleaved with whatever tool, but axes are the fastest. Items contained in the chest are dropped when the chest is broken. If ane half of a big trapped chest is destroyed, the corresponding items from the destroyed trapped chest are dropped and the remaining trapped chest continues to office as a small trapped chest.
Block | Trapped Breast | |
---|---|---|
Hardness | 2.5 | |
Tool | ||
Breaking fourth dimension[A] | ||
Default | three.75 | |
Wooden | ane.9 | |
Stone | 0.95 | |
Iron | 0.65 | |
Diamond | 0.5 | |
Netherite | 0.45 | |
Gold | 0.35 |
- ↑ Times are for unenchanted tools every bit wielded past players with no status effects, measured in seconds. For more information, encounter Breaking § Speed.
Natural generation [ ]
Trapped chests naturally generate in "fake end portal rooms" in woodland mansions.
Crafting [ ]
Ingredients | Crafting recipe |
---|---|
Tripwire Hook + Breast |
Usage [ ]
Trapped chests can be used equally containers and as redstone components.
To place a trapped chest, place the face of a cake adjacent to the space the trapped chest should occupy.
Placing ii next trapped chests side-past-side typically joins them to create a "large trapped chest" (also known as a "double trapped chest"). To avoid them joining and instead place two single trapped chests side by side, the thespian may sneak while placing the 2d trapped chest,[ Java Edition only ] or place the second trapped chest facing a different management from the first one.[ Bedrock and Java editions only ] Alternately, normal chests exercise not combine with trapped chests.
Trapped chests can be moved by pistons.[ Boulder Edition but ] Water and lava flow effectually without affecting them. Lava can create burn in air blocks side by side to trapped chests as if they were flammable, merely the chests exercise non fire (and cannot be burned by other methods either).
Trapped chests tin besides activate buried TNT, destroying themselves, their contents and whatever mobs or players nigh them. They demand to be opened twice for the TNT to exist activated.
Container [ ]
A single trapped chest has 27 slots of inventory space, and a big trapped chest has 54 slots of inventory space. In a large trapped breast, the top three rows in the interface represent to the western or northern breast block and the lesser three to the southern or eastern chest block.
To open the trapped chest GUI, use the Use Item control. To move items between the trapped chest inventory and the player inventory or hotbar while the trapped chest GUI is open, drag or shift-click the items. To leave the trapped chest GUI, use the Esc control.
By default, the GUI of a trapped chest is labeled "Breast" and the GUI of a large trapped chest is labeled "Large Chest." A trapped chest'due south GUI label tin can be changed by naming the trapped chest in an anvil earlier placing information technology, or past using the data command[ Java Edition only ] (for example, to characterization a trapped chest at (0,64,0) "Loot!", use /data merge cake 0 64 0 {CustomName:'"Loot!"'}
). If half of a big trapped chest is renamed, that name is used to label the GUI of the entire large trapped breast, but if the named half is destroyed, the other half reverts to the default characterization. If both halves of a large trapped breast take different names, the GUI characterization takes the proper noun of the northernmost or westernmost half of the large trapped chest depending on its orientation (the half with the lowest coordinate in the advisable axis).
A trapped breast tin be "locked" past setting the trapped breast's Lock
tag. If a trapped chest'southward Lock
tag is non blank, the trapped breast cannot be opened except by players holding an item with the same name equally the Lock
tag'southward text. A trapped chest'south Lock
tag can be set or unset with the data control. For case, to lock a trapped chest at (0,64,0) so that merely players holding an detail named "Alice's Key" can open the trapped chest, employ information merge cake 0 64 0 {Lock:"Alice's Key"}
.
Redstone component [ ]
Trapped chests can exist used to detect when their inventory is accessed by players.
A trapped chest is inactive while not being accessed, only activates when accessed by a role player (see above). Accessing either office of a big trapped breast activates both halves of the large trapped chest. Mobs cannot access/activate a trapped breast, and a trapped chest is not activated by items moving into or out of it by droppers or hoppers.
While agile, a trapped breast:
- powers any adjacent redstone dust, including below the trapped chest, to a power level equal to the number of players accessing the trapped chest (maximum xv)
- powers any adjacent redstone repeaters facing away from the trapped chest to power level 15
- strongly powers whatsoever full solid opaque cake (stone, dirt, block of gold, etc.) beneath the trapped chest to a power level equal to the number of players accessing the trapped chest (maximum fifteen)
- activates any adjacent mechanism components, including above or below, such as pistons, redstone lamps, etc. Due to hoppers being locked by redstone activation, hoppers below a trapped chest do not take items from it while information technology is open.
An active trapped chest does non power whatsoever adjacent redstone comparators facing away from it. Redstone comparators tin measure the block state of the trapped chest, producing a ability level from 0 to 15 proportional to how full the trapped chest is. Annihilation else powered by an agile trapped chest (including a cake beneath it) can power redstone comparators usually.
Piglins [ ]
Piglins become hostile toward players who open, break or collaborate with trapped chests.
Fuel [ ]
Trapped chests can exist used as a fuel in furnaces, smelting 1.5 items per chest.
Annotation Blocks [ ]
Trapped chests can be placed nether note blocks to produce "bass" sound.
Christmas chest [ ]
As with normal chests, on December 24, 25, and 26, trapped chests and large trapped chests take their textures changed to Christmas chests that look like presents.
Sounds [ ]
Generic [ ]
Java Edition:
Sound | Subtitles | Source | Clarification | Resource location | Translation key | Book | Pitch | Attenuation distance |
---|---|---|---|---|---|---|---|---|
Block cleaved | Blocks | Once the block has broken | block.wood.suspension | subtitles.block.generic.break | 1.0 | 0.8 | 16 | |
None [sound 1] | Blocks | Falling on the block with autumn damage | block.wood.fall | None [audio 1] | 0.5 | 0.75 | 16 | |
Block breaking | Blocks | While the block is in the process of being broken | block.woods.hit | subtitles.cake.generic.striking | 0.25 | 0.5 | 16 | |
Block placed | Blocks | When the block is placed | block.wood.place | subtitles.cake.generic.place | 1.0 | 0.viii | sixteen | |
Footsteps | Blocks | Walking on the cake | block.wood.stride | subtitles.cake.generic.footsteps | 0.15 | 1.0 | 16 |
- ↑ a b MC-177082
Bedrock Edition:
Audio | Subtitles | Source | Description | Resource location | Translation cardinal | Volume | Pitch | Attenuation distance |
---|---|---|---|---|---|---|---|---|
? | ? | Blocks | Once the block has broken | dig.wood | ? | 1.0 | 0.eight | ? |
? | ? | Blocks | Falling on the block with fall harm | fall.wood | ? | 0.four | 1.0 | ? |
? | ? | Blocks | While the block is in the procedure of existence broken | hit.forest | ? | 0.23 | 0.five | ? |
? | ? | Blocks | Jumping from the block | jump.woods | ? | 0.12 | 1.0 | ? |
? | ? | Blocks | Falling on the block without autumn impairment | land.woods | ? | 0.eighteen | 1.0 | ? |
? | ? | Blocks | Walking on the cake | step.wood | ? | 0.3 | 1.0 | ? |
? | ? | Blocks | When the block is placed | utilise.woods | ? | 1.0 | 0.viii | ? |
Unique [ ]
Java Edition:
Audio | Subtitles | Source | Clarification | Resource location | Translation key | Volume | Pitch | Attenuation distance |
---|---|---|---|---|---|---|---|---|
Chest closes | ? | ? | block.breast.close | subtitles.block.chest.close | ? | ? | 16 | |
Chest locked | ? | ? | block.breast.locked | subtitles.block.breast.locked | ? | ? | 16 | |
Chest opens | ? | ? | block.chest.open | subtitles.cake.breast.open | ? | ? | xvi |
Information values [ ]
ID [ ]
Coffee Edition:
Name | Identifier | Form | Block tags | Translation key |
---|---|---|---|---|
Trapped Chest | trapped_chest | Block & Detail | guarded_by_piglins | cake.minecraft.trapped_chest |
Name | Identifier |
---|---|
Block entity | trapped_chest |
Boulder Edition:
Name | Identifier | Numeric ID | Course | Item ID[i 1] | Translation key |
---|---|---|---|---|---|
Trapped Chest | trapped_chest | 146 | Block & Giveable Particular[i 2] | Identical[i 3] | tile.trapped_chest.name |
- ↑ ID of block's direct particular grade, which is used in savegame files and addons.
- ↑ Available with
/give
command. - ↑ The block'due south direct detail form has the same id with the block.
Name | Savegame ID |
---|---|
Block entity | Chest |
Block states [ ]
Java Edition:
Name | Default value | Allowed values | Clarification |
---|---|---|---|
facing | north | eastward north s westward | The direction the chest'south latch is on. Opposite from the direction the player faces when placing a chest. |
type | single | left right single | The direction the chest has a connection with. |
waterlogged | simulated | simulated truthful | Whether or not there'southward h2o in the same place as this breast. |
Boulder Edition:
Name | Metadata Bits | Default value | Immune values | Values for Metadata $.25 | Clarification |
---|---|---|---|---|---|
facing_direction | 0x1 0x2 0x4 | 2 | 2 3 4 5 | 2 iii 4 v | The management the breast's latch is on.
|
0 i | 0 ane | Unused |
Cake information [ ]
Every trapped chest has a cake entity associated with it that holds boosted data well-nigh the trapped breast.
Java Edition:
- Block entity data
- CustomName: Optional. The name of this container in JSON text component, which appears in its GUI where the default name commonly appears.
- Items: List of items in this container.
- : An detail, including the slot tag. Chest slots are numbered 0-26, 0 starts in the top left corner.
- : An detail, including the slot tag. Chest slots are numbered 0-26, 0 starts in the top left corner.
- Lock: Optional. When not blank, prevents the container from being opened unless the opener is property an item whose proper noun matches this string.
- LootTable: Optional. Loot tabular array to be used to fill the breast when it is next opened, or the items are otherwise interacted with.[note 1]
- LootTableSeed: Optional. Seed for generating the loot tabular array. 0 or omitted apply a random seed.[note 1]
- ↑ a b Both boodle table tags are removed one time the items have been generated.
Bedrock Edition:
- Run into Boulder Edition level format/Cake entity format.
Video [ ]
History [ ]
Java Edition | |||||
---|---|---|---|---|---|
one.5 | 13w01a | Added trapped chests. | |||
13w02a | Trapped chests have been moved from the Redstone section to the Decoration Blocks section in the creative way inventory. | ||||
13w02b | Trapped chests now strongly power a cake below them. | ||||
1.8.9 | Trapped chests now look like presents between December 24 and 26 to suit Christmas. | ||||
1.9 | 15w31a | Trapped chests now have their item model rotated, to accept the front end face in view of the role player. | |||
15w43a | Loot tables have been added; trapped chests now tin employ loot tables. | ||||
15w49a | Trapped chests take been moved from the Decoration Blocks section to the Redstone department in the artistic inventory, like they were in 13w01a. | ||||
16w05a | The crafting recipe for trapped chests is now shapeless.
| ||||
ane.11 | 16w39a | Trapped chests now generate in woodland mansions. | |||
i.13 | 17w47a | Trapped chests can at present be put directly next to their double variant instead of requiring i cake between them. | |||
Crouching while placing a trapped chest at present makes it try to connect only to the clicked block. | |||||
Prior to The Flattening, this cake's numeral ID was 146. | |||||
Trapped chests at present take the block entity ID trapped_chest . | |||||
17w47b | Trapped chests now have the cake entity ID breast again. | ||||
18w10c | H2o can now be placed on the same block every bit trapped chests. | ||||
? | Trapped chests now accept the block entity ID trapped_chest again. | ||||
Pocket Edition Blastoff | |||||
v0.13.0 | build i | Added trapped chests. | |||
v0.xiv.0 | build one | Trapped chests can now form double trapped chests. | |||
v0.fifteen.0 | build 1 | Trapped chests can at present be moved by pistons. | |||
? | A trapped breast's custom name now appears in the GUI. | ||||
Pocket Edition | |||||
1.i.0 | alpha 1.i.0.0 | Trapped chests now naturally generate in woodland mansions. | |||
Bedrock Edition | |||||
1.four.0 | H2o can now be placed on the aforementioned block as trapped chests. | ||||
Legacy Console Edition | |||||
TU19 | CU7 | 1.12 | Patch one | i.0.ane | Added trapped chests. |
New Nintendo 3DS Edition | |||||
0.1.0 | Added trapped chests. |
Issues [ ]
Problems relating to "Trapped Breast" are maintained on the bug tracker. Study bug at that place.
Trivia [ ]
- Trapped chests return as a full block when in the inventory, merely not when placed.[ Boulder Edition only ] [one]
References [ ]
- ↑ MCPE-7990
How To Make A Chest Trap In Minecraft,
Source: https://minecraft.fandom.com/wiki/Trapped_Chest
Posted by: princethatic.blogspot.com
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